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hivemind

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About hivemind

  • Rank
    PR Nightmare
  • Birthday 08/02/1973

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  • AIM
    hivem1nd
  • MSN
    hivemind@mvgc.net
  • Website URL
    http://www.mvgc.net
  • ICQ
    30430690
  • Yahoo
    hivemind_d5g

Profile Information

  • Gender
    Male
  • Location
    Utica, NY
  • Interests
    Games, IT, my wife, your mom...

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  1. MVGC Inc. / Kingdoms of Novitas LARP Policy update: Engaging in sexual activity inside public structures is strictly forbidden. A public structure is any building rented by the organization for communal use, to include lean-tos, A-frames, cabins, lodges, and pavilions. When you engage in this behavior in public, you are making some other players deeply uncomfortable. It is not right that they should feel it necessary to leave a public space because of your behavior. No, constructing a blanket fort does not make where you are private. No, you may not assume - or even ask - if everyone present is okay with it and carry on. Just don't. Please restrict your intimate relations with others to your own tents, or simply do not engage in this level of intimacy at KoN events.
  2. 2018 Junebilee FF Auction Items

    PSA: Please be aware that we have not procured props for most of these items. It took longer than expected to find a day and time when the four of us who figure these out could all meet up for two hours. I will work directly with the winners to get them props that are within our budget and aesthetically pleasing for them. I'd like to do that in the week immediately after Junebilee, so if you win something, do some shopping, look for something you like, and send me some links. If you're stuck, I can probably give you some suggestions or ideas where to look. Additionally, a bunch of these things I'll likely just make for youse myself (the books, the jewelry, the bracers, basically anything I can produce in my shop I'm happy to do so for you) so that's another option if you'd prefer. I'm pretty okay at the craftings. I'll remind everyone of this right before the auction.
  3. MVGC Policy on Emergency Services

    Simply go to Logistics. If the person that you need is not there, they will know how to find them, or will escalate appropriately.
  4. From time to time at MVGC events, we have issues with participants taking it upon themselves to call emergency services (police, EMS, fire, etc.). While we fully support calling these emergency responders when warranted, you need to be absolutely sure the situation merits it. Calling emergency services when the situation does not merit it puts our ability to use facilities and sites at risk, causes unnecessary medical bills, brings unwanted public scrutiny on our weird hobby, and needlessly disrupts events. It's also a disgusting amount of drama, and I'm tired of it. The following situations warrant calling emergency services: Structure fires. If you can do so safely, please attempt to extinguish fires yourself using the camp's fire extinguishers. Criminal behavior, particularly active violence. However, depending on the severity of this, we'd prefer that you come to a staff member first. We have never yet had a substantiated instance of violence or theft at an MVGC event - although we've had a number of allegations which have all been proven false. Fraudulently calling the police while at an MVGC, Inc. event is grounds for permanent banning. Serious injury. This means serious blood loss, compound fractures (bone coming out of skin), etc. DO NOT call EMS for a twisted ankle or minor injuries. We have qualified medical personnel on staff, so for non-life-threatening injuries they should always be your first stop. If the person can speak and move, you probably shouldn't be calling an ambulance. Many injuries can be adequately treated on-site by our personnel, and at no cost to you. I would very much appreciate everyone's cooperation with this. XOXO, Dave
  5. Catapults and other stuff

    Feel free to use the forums here Rob.
  6. Coming in not blahhhh

    Also, for entertainment value, and comparison, here's where we STARTED with the game's XP progression, 15 years ago:
  7. Coming in not blahhhh

    Gil, you might be forgetting what it was like to be a first-game newbie. First game people generally have NO idea how things work, mechanically or thematically. This is why we require people to NPC their first shift. Giving them even MORE things to need to remember seems like a terrible idea. If you're thinking about alts or new PCs for existing players, remember that you retain half your levels on death or retirement. This is specifically to address what you're talking about.
  8. Puzzle Boxes

    Explosive Charge opens a locked box in an instant. A skilled lockpicker can open a lock faster than an Explosive Charge.
  9. The real fear

    Shit when did that change?
  10. Puzzle Boxes

    If they can't be stolen, it's pretty close to cheating in my eyes. At the very least an abuse of game mechanics. I'd rather not see them in game at all, than see abuses.
  11. The real fear

    Remember that Fear effects end when struck, too. If the person Feared just has to cower in place, it's a LOT easier for a friendly to stop the Fear.
  12. Puzzle Boxes

    Or make them a tinkering item.
  13. The real fear

    Stun makes them hold still. If affected by Fear with a cower effect, rather than a "run away" effect, the Feared person ain't gonna stand there while people with weapons surround him. We'd write it so that you could choose to cower, or choose to run.
  14. Puzzle Boxes

    The issue is that, since it's not numbered, it can't be stolen. A person wishing to break into one has to stand right there where you left it and try. He can't take it and puzzle it out over his campfire later for four hours.
  15. The real fear

    Actually I like this. We'll talk about it in Rules.
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