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John Spencer

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About John Spencer

  • Rank
    John Spencer
  • Birthday 06/14/1994

Profile Information

  • Gender
    Male
  • Location
    United States
  • Interests
    Gaming of almost all sorts, knowledge seeker, adventurer

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767 profile views
  1. March Preproduction

    One Totem of Resilience (24 points) 100 coin Ten (Twenty from doubling poisons rule) Spyderbyte (Poison curse) 30 coin
  2. New Necromancy Tree!

    The main reason ghastly visage is not great is because npc's will disregard the spell and go for just killing the pc's regardless of spells.
  3. CURRENT BUILDING OCCUPANCY & WAITING LIST

    Do you wnt a Lean-to within the Maplewood Proper area or just in general? Waiting list for the a frames acknowledged.
  4. New Necromancy Tree!

    - Spell that prevents removal/transfer/damage to the spark. - Spell to give poison effect to other spells for x duration. Ex: change slaying swarm from 4 magic slay to 4 poison slay.
  5. A new Board is posted outside the Inn

    (Flint walks up to the bulletin board and posts a notice) Attention Adventurers and Maplewood Residents Are you in need of new equipment or some magical enhancements? Are you in need of any scroll, potions, or alchemicals? Contact Flint, Master Craftsman and Savant of the Fiery Forge today and have all your goods made before the upcoming Feast!
  6. January Preproduction

    Oops I'm late posting this. Elven Steel Short Sword with Heal Body 1/gd. I'll send coin with someone to pay for this it. I'll deal with the production points another time.
  7. Magic Power / Magic Objects / Consumables

    I personally would like rules clarification from Dan/Pat on the encampment item part of this. I do not believe encampment items fall under the same premise as they are not worn items and can be used by multiple people within a "party"(selected people).
  8. November Preproduction

    Crafting: 100 coin Ring of Reap Spirit 1/gd Ring of Dissipate 1/gd Bracelet of Antimagic Shield 1/gd and Magic Armor 1/gd Production: 30 coin - savant with lab Ritual Candles: 4 - 12 pts Scroll of Reap Spirit: 1 - 1 pt Scroll of Antimagic Shield: 2 - 4 pts Scroll of Magic Armor: 1 - 1 pt Scroll of Dissipate: 1 - 2 pt Theriac alchemical: 2 - 8 pt Wolfsbane alchemical: 1 - 2 pt
  9. Catapults and other stuff

    I have made a post to get an idea of numbers, I'm guessing at least 3 as many as 10. I plan on attending as long as work permits it.
  10. June Lost and Found!

    Found: Various blankets/tablecloths/curtains in the slap and tickle. They reside in the props shed.
  11. Coming in not blahhhh

    I am one of the few that started this game pcing my first ever shift and at level 2 at that. It was a challenge and I regret doing so because I should have at least npced beforehand. That isn't because of my level that I regret starting at that point. The reason I recommend people npc at least their first shift is to figure out how the game and fighting/survival works a little better than on paper. I also suggest practicing fighting beforehand if you are planning on fighting for your main roles. As well, I suggest finding a group of people that aren't as low in level to help support you as you grow in level until you can support yourself. That is why the under 20 rule exists. More power in numbers et cetera. Starting at level 10 is not necessary and very rare. If you are choosing to start at level 1/2, that is your choice, it is not forced.
  12. Puzzle Boxes

    So as long as I don't keep anything lootable in the box it is fine yes? So like, I could keep extra gems and adhesive in one for emergencies if I loose a gem on my face (for my terran) and it's all cool and dandy right? A few tinkering items can be stolen, not just the lab. With the spirit of the game in mind, if we were to make a puzzle box a numbered item similar to that of a lock, they would have to pass a "picking" test just as any locks have to at sign in for approval. Even without them being numbered this could inherently be the case. Maybe with a colored mark other than a number placed underside the box to indicate that it is in fact approved as a puzzle box lock.
  13. Id magic/ EV April 2108

    So long as my phone isn't being used for logs, I have service most areas of the site. But I should also download them.
  14. Workday April 28th 2018

    Hey all, This weekend is a work day for the scouts. Ranger Al won't be there due to training. Paul Obernesser will be there instead. The work day starts around 8-9 am until we finish work. Lunch will be the only meal provided, so please plan accordingly. As well, bring rain and cold weather gear. Anything can happen. If we have a large enough crowd (50ish) there will be double XP for the weekend of work. If you have hand tools (no chainsaws!) like shovels, rakes, limb saws, mauls, etc. you should bring them If you're competent with basic construction tools - drill, level, circular saw, sawzall, etc. bring that stuff too. I don't know if you'll use it or not but it may come in handy. Looks like this work is a lot of cutting and hauling downed wood, and a lot of shoveling and raking gravel and dirt that's been torn up b the winter plowing. For those that have already contacted Dave about staying, be prepared to work Friday as well. I am not sure of the plan but it could happen. Please contact me with any other concerns or questions. See you this weekend, John
  15. Lost and Found April Edition

    Will do.
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