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X'Nor

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About X'Nor

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    Member

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  • Gender
    Male
  • Location
    Syracuse, New York
  • Interests
    Hiking, Traveling, Woodworking, Computers, Programming
  1. 2018 Junebilee FF Auction Items

    I was going to suggest something similar along the lines of "It has to be witnessed by a constable, elder, or staff and documented." That way you can still RP it fine for the most part and still police it relatively fine.
  2. MVGC Policy on Emergency Services

    Can we have a list of who to contact and, if the personnel wants to, an available contact method as not all staff members might be at logistics or at the event at the time so to know who's available?
  3. Dual post for traps. Tried combing through the forums and wiki a bit and didn't find anything to specific to what I was looking at or if I did it was pretty old so just wanna make sure things are still relevant. Traps - I'm assuming the outside has to pass P&A but do the inside mechanical have to stay period? I know one part that is popular is the electronic buzzers only because it's sure way to tell a PC or NPC that a trap is set off but is the other components of the trap have to be period or can they be composed of modern materials as well up to a certain limit? Also, if anyone has a reliable link for the buzzers I'd appreciate that as well. Another question, if you have a level one trap are you able to upgrade it to the next level or do you need to make an entirely new trap all together?
  4. Puzzle Boxes

    Couple things: I take it 'explosive charges' won't be effective on these since they are generally a more complex lock and there is really no way to simply open it without having the owner or something that readily knows how to open it, opens it. Even though the tinkering items are numbered, they are not lootable (with the exception of the alchemist's lab) according to the wiki. Having it be able to be stolen might sound good for more time to solve but basically wraps the loot in a nice gift box for the looter. You're not gonna see these being used if a player can simply steal the whole container and walk off. It's a bit of a grey area all in all.
  5. Puzzle Boxes

    What is the ruling on puzzle boxes? I've seen a couple in game but don't see them listed as a tinkering item, or really see them listed much anywhere. If they're treated like any mundane boxes where you can bring in without any preproduction skills then are there any limitations on them?
  6. Materials Allowed/Disallowed

    Thanks this will be helpful! Don't worry about wintertime, I'm pretty well prepared for the climate; questions are more directed at a general play.
  7. Materials Allowed/Disallowed

    Thanks guys! I was primary looking for a general consensus on the material for any garb or accessories that new person might be looking for and then some general questions on some things. I understand you can't post a list for everything as that would be insane but as long as it fits in those realms and it doesn't look to modern it can get it okay is what I'm getting from it. Dustan I'll probably contact you directly on some fickle questions. I appreciate the high-garb standards that are set and always want to make sure that I can follow suite best I can!
  8. Can we get a confirmed list of materials that are okay and materials that are NO-kay for any new players looking/making garb and/or accessories? After searching through dozens of pages I see a general consensus that wool, cotton, leather, canvas, linen, linen looking material is okay and then basically synthetic and modern patterns are a no-no. Some information doesn't line up with each other that well either or important bits are too scattered. Just looking for a consolidated list that's updated for everyone. Thanks a plenty! ʕ •ᴥ•ʔ
  9. Shoe Check

    Just want a confirmation if these shoes are okay for use before I buy or what modifications I can make to agree with P&A. http://www.epicarmouryunlimited.com/en/leather-larp-boots/6546-ritter-cunibert-shoes.html Thanks~
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