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Showing results for tags 'tinkering'.
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So question in regards to identifying if a trap is armed with a spell or component, where is it supposed to signify? Wiki just reads it's supposed to be stated on the trap, does that mean you just write it on there or do you attach the scroll spell or alchemical component to it or inside. Also, do alchemical components need to be kept in the bottle when you arm one with it? Basically, how would you identify an item in a trapped chest that's part of the trap and not loot.
Dual post for traps. Tried combing through the forums and wiki a bit and didn't find anything to specific to what I was looking at or if I did it was pretty old so just wanna make sure things are still relevant. Traps - I'm assuming the outside has to pass P&A but do the inside mechanical have to stay period? I know one part that is popular is the electronic buzzers only because it's sure way to tell a PC or NPC that a trap is set off but is the other components of the trap have to be period or can they be composed of modern materials as well up to a certain limit? Also, if anyone has a reliable link for the buzzers I'd appreciate that as well. Another question, if you have a level one trap are you able to upgrade it to the next level or do you need to make an entirely new trap all together?