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The way we have allocated in-game space in Maplewood sucks for new players and makes them feel unwelcome or uncertain. While we say this is the case, "First Come, First Served" has effectively NEVER been how we actually determine who is using what space. It's also clear now, after our first full winter of weekend events, that hardly anyone is going to occupy the lean-tos, or Cayuga Cabin, throughout the winter. The lure of heated sleeping is too strong. Perhaps in the future, if improvements are made to make the lean-tos more weathertight, or add drivable access to Cayuga, we'll see this change, and if that happens we can adjust the policy. However, it is unfair to have parties lose their "dibs" over the winter months when no one else is staying in those structures either, and it seems particularly shitty for someone else to arrive before you in April or May and snatch your lean-to because you didn't want to stay in it through the winter (but they didn't either) - this particular situation is patently unfair to people coming from far away and people who have jobs that prevent them from being on-site at the 3 PM "site opens" time.

Note that there is NO SLEEPING ALLOWED in Logistics, except for rare exceptions for medical reasons made by the Operations Marshal. If you think you need to sleep in Logistics, please talk to Dave H (hivemind / Ivan).


From now on, this is how it works. As always, these policies are subject to change if something turns out to not work. If you have questions, the Operations Marshal (me) or Second Marshal (John Spencer) are the people to talk to, or post them here.


1. Groups are not expected to sleep in their structures at events where forecasted nighttime temperatures will be below 40 degrees (OPs will make this call).


2. Groups will retain their rights to a structure (their "dibs") over the winter months provided they occupy it in both November, and April or May (May if April nights are forecast to be below 40).


3. Groups that are assigned a structure are expected to do some sort of encampment, ie. Hide modern stuff, blankets on beds, hang a sign or a banner, make it look lived in, and so forth. Groups are also still expected to do a "bare minimum" encampment during the winter months if at all possible. Put out your banner or sign, have a lantern in there, etc. even if the lean-to will be empty. If the snow's too deep to reasonably travel up there, don't worry about it - but make the effort if it's possible.


4. Groups that have a structure and need to miss an event for whatever reason will need to post up by Wednesday night prior to the event they're missing so that we can use the space for something else that event (encounters, overflow, whatever). This allows OPs to temporarily offer your structure to another group so they can try it out, GMs to use the lean-to for a longer encounter that event, etc.


5. "No call no shows" make a group lose their "dibs" immediately (exceptions may be made in exceptional circumstances beyond your control, like if you all carpool together and get in a car accident on the way to game). If this happens, the next group on the waiting list will be given your building starting the next event.


6. Groups who do not completely fill their structure may still have other people assigned bunks in it.


7. If your group goes defunct or disbands, you need to inform OPs as ASAP as possible so that we can reassign your structure.


8. Operations reserves the right to move people around, based on size of group, regular attendance, actual space utilization, etc.


Note: this post will be kept up to date, and ruthlessly moderated.

Areas protected by The helix are in this color.

Areas not protected by The Helix are in this color.



Maplewood (Oneida Lean-Tos) ++ This area is in The Helix ++


Structure 1: Occupied (group has no IG name)

Structure 2: Stone

Structure 3: House of the Rising Phoenix

Structure 4: Briar House

Structure 5: Cephalopod Mafia

Structure 6: Mercy House

Structure 7: Dustin & Ryan

Structure 8: Templars


Merchant Bazaars: Hornbeck and Williams Pavilion ++ These areas are in The Helix ++:

Currently there is more than adequate space to house all the merchants in-game between these two buildings, and merchants are welcome to use either one of these as they wish, provided you're not unreasonably infringing on the space or use of any other merchants. Stall spaces and tables are first-come, first-served.

Note that there is no sleeping in the Merchant Bazaar (well, you can if you want, I guess, but there're no beds), and there's still no vending in Maplewood proper or in the Spinning Jenny. Merchants should get bunks in one of the cabins to sleep in-game, or upstairs in an A-Frame to sleep OOG.


Cayuga Cabin

So here's the deal with this building: there is no deal.

It's clearly only habitable in fair weather for our purposes, as we simply can't get back there except on foot with backpacks from mid-November to May. That's like six months (November, December, January, February, March, April) it's a useless structure, for our purposes. 

I'm not going to expend a lot of energy during the five or so events we can actually use it (May, June, August, September, October) deciding who gets what, managing dibs, etc. If you can get there, it's available. 

Will Metott as Johann has a long-standing claim on the attic area and the common table area. Other than that, the ten bunks in that building are first-come, first-served. If people want to encamp there, be respectful of each other's needs and belongings, and work together to make it what you want. No one owns it, use it as you will.

That building is OUT of The Helix now. Please do not make it into MurderHouse.

Harden Cabin: The Spinning Jenny ++ This area is in The Helix ++

Bunks in the Spinning Jenny are first-come, first-served. 

Evans Cabin: The Slap & Tickle

Bunks in the Slap and Tickle are first-come, first-served. 

Williams Lodge ++ This area is in The Helix ++

Williams Lodge is being used now as an in-game building for players who desire a more extensive in-character encampment experience year-round. There is a common room with four beds, two tiny bedrooms with five beds each, and a bunkhouse area with twelve bunks. As the players staying in here have more extensive encampments, we're going to manage the occupancy of this building a bit more actively. 

As long as you're staying there, you'll keep your individual dibs on a bunk bed (top and bottom) just as if it was a lean-to in Maplewood; all the same rules apply as far as regular occupancy and so forth. The only additional requirement is that you are required to cover the twin-size bright blue mattresses of your bunk bed with a fitted sheet of a solid color or an authentic-looking print (don't put your Star Wars fitted sheet on these) to add to the atmosphere of the building. 

Common Room Bunk Bed 1:
Common Room Bunk Bed 2:
Bedroom 1: Brave Companions
Bedroom 2: Bless the Mask Players
Bunkhouse Bunk Bed: Narene Tvarus
Bunkhouse Bunk Bed: Joy Strifeborn
Bunkhouse Bunk Bed: Phil & Daniel
Bunkhouse Bunk Bed: Denise
Bunkhouse Bunk Bed: Baldisare & Enzo
Bunkhouse Bunk Bed:

North Town / Ranger & Seneca Lean-Tos

These areas are first-come, first-served

The A-Frames ++ These areas are in The Helix ++

The bottom floor of the A-Frames are available for encampments and in-character activities (the upper floors of all three will remain OOG). Bear in mind that it is HIGHLY unlikely the GMs will ever send NPCs down there, so if you're encamping there for RP purposes, expect to entertain yourselves.

If all occupants of an A-Frame agree that none of you is going to use it for this purpose, simply mark the door with a strip of orange and a note that says "Building OOG" and then feel free to scatter your mundane crap everywhere as usual. But if someone wants to use an A-Frame for their party's in-game purposes, they get priority. 

Sioux: The Covenant

Pawnee: Druids

Apache: Reaver's Rangers / Firekeepers 



To get yourself or your group on this list, you must make a post below this one, stating the name of the group, the group contact person, and how many people in the group. "Dibs" are allocated in the order I receive them.

The Fishermen (Barry)



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Requesting A-Frame waiting list for winter months only; 

House of The Rising Phoenix (HOT RP). Contact person Laura Bee. 8 members.

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