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Starting packages A blatant insult to 'The Maths' Rate Topic: -----

#21 User is offline   Baazorg 

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Posted 02 September 2014 - 11:30 AM

At low levels, it doesn't take much to get a few extra skill points. And besides, a few extra skill points won't necessarily keep you alive when it all comes down. When I came up with the idea for Shang Liao, I didn't want to come into game at level 1 or 2 or whatever, so I worked the Inn, helped with cleanup, and NPC'd my ass off for my first 5 events, and I brought him into game somewhere between 12 and 14. I felt accomplished. I felt that I earned those levels. Then, I marched him into his first game full of confidence and enthusiasm. My first two PC shifts, I died 5 times.

So, while it might seem like a good thing to give new players more early advantages, it doesn't really help them in the long run. They could end up with skills they don't really want later on, they may decide to go a totally different direction with their character after playing a couple of events, etc. Honestly, if someone really wants the levels and is willing to work for them, it is perfectly feasible for someone to bring a 5th level character into game on their second event.
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#22 User is offline   Vany'a 

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Posted 02 September 2014 - 11:29 PM

Try not to necro old threads guys this had been dead since 2007
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#23 User is offline   Octavius 

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Posted 03 September 2014 - 12:17 AM

We have addressed this issue since it was brought up. Closing the thread.
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