Hand of Death

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Hand of Death
Alchemy Level:3
Flag Required:None
Herbalism Required to Use:Yes
Production Requirements:3 Production Points, 3 Coins, Hermetic Rod, Alchemy Three

Hand of Death

Hand of death poison is named after the ancient assassin cult who invented it, and used it with great success for many years. A virulent poison that instantly soaks into skin, hand of death is usually carried in fragile ceramic vials or glass bulbs that shatter on impact when thrown.

Hand of Death is a thrown poison that deals 2 "poison pierce"

Related Rules

Thrown Poisons

A thrown poison is a type of consumable alchemical item that represents a small breakable vial being hurled at an enemy. To use a thrown poison the prop to represent the poison must be "at hand", easily reachable. As long as this is the case you may use a tag bag to make the attack described by the item. After this is done make sure you remember to destroy the piece of paper that represents the item, it was used when you "threw" it at your opponent in character.

A shield may fully block any attack that makes the poison call, preventing any effect to the bearer.

Blade poisons, ingested poisons, and thrown poisons all require the herbalist skill to use. If a character attempts to use any of these types of alchemy compounds they fail to use the item successfully and suffer the effects as if the item were used on them.

Poison Calls

When a player is successfully hit by an attack with the "poison" call they are now considered poisoned until the condition is cured.

Pierce Calls

Damage with the "Pierce" call ignores any physical armor, magical armor, or natural armor the target might have.

Categories: Alchemical Items | Level Three Alchemical Items | Items | Poison Calls | Pierce Calls | Thrown Poisons

Page last modified on May 02, 2017, at 12:42 PM
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