Plating Pool

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Plating Pool
Tinkering Level:5
Crafting Requirement:20 crafting points, 100 coin
Encampment Item:Yes
Brief Description:Casts enchant weapon 3/ gd

Tinkering Item: Plating Pool

A plating pool is a per game day magic encampment item that can be used up to three times per game day to cast enchant weapon on a weapon placed in it. Placing the weapon inside the plating pool is the only activation required instead of a normal incant.

Do not actually fill the pool with liquid and submerge weapon props in it as that would damage the props.

Prop should be an ornate vessel long enough to role-play submerging of a martial weapon (at least 35").

Related Rules

Per Game Day Magic Objects

All types of magic objects that duplicate spells require an incant to activate the spell unless the object specifies something different in its description.

Objects that are per game day never wear out from use, but can only be used a limited number of times per game day. These items cast spells but don't require any magic power points from the user to activate. Separate from the cap character's have on power points per game day, there is also a cap of twenty magic power points (spell levels) worth of spells from per game day objects each game day. Per game day items with "unlimited activations" or "unlimited use" still count against this channeling limit unless they specifically state otherwise. Once the charges of one of these objects is expended it is useless for the remainder of the game day.

Related Spells

Enchant Weapon

Enchant weapon temporarily changes a weapon's damage call to elven steel. This does not make the weapon count as an elven steel weapon for any other purposes, and it may still have blade poisons applied to it.

Categories: Tinkering Items | Encampment Items | Rank Five Tinkering

Page last modified on February 11, 2020, at 04:17 PM
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