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Alchemy Level:4
Flag Required:None
Herbalism Required to Use:No
Production Requirements:4 Production Points, 4 Coin, Thaumaturgist's Mortar, Alchemy Four


Theriac is an ancient composition esteemed efficacious against the effects of poison, a certain compound of sixty-four drugs, prepared, pulverized, and reduced by means of honey to an electuary.

When consumed theriac will immediately neutralize any and all poison effects (preventing further damage from the effect but not undoing any damage already caused), the poisoned condition and the diseases affecting a player or creature. Theriac also cures the lycanthropy condition.

Related Rules

Poison can refer to several things in the game each with slightly different rules for how they function. Collectively each of these things is a "poison effect".

Poison Attacks Are Not Spells

When the poison call is added to any attack even a spell effect such as pin or stun that attack no longer counts as a spell. This means that immunities to spell or compulsion effects no longer apply. The attack is now a poison effect.

Curing Poison

Typically the poisoned condition is removed by the spell Purify Spirit or an item such as a Theriac or a Catholicon.

Curing Diseases

The diseased condition is challenging to remove, there are no spells that accomplish this goal. Instead alchemical items must be used such as a Theriac, a Catholicon or a Rejuvination Elixir.

Categories: Alchemical Items | Level Four Alchemical Items | Items | Poison Calls | Disease Calls

Page last modified on May 02, 2017, at 02:16 PM
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