Dual Wielding Weapons

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Dual Wielding Weapons

Carrying a melee weapon in each hand is referred to as "dual wielding" or "two weapon fighting". Players may not carry a melee weapon in each hand at any time unless they have the appropriate skills needed to dual wield.

The damage a character deals with any melee weapon starts at 1. This can be increased by skills, consumables, spells and other similar effects that increase melee weapon damage. Melee weapons have a natural limit on how much damage they can deal.

While dual wielding your melee damage is capped at 2.

Fighting with two weapons requires one of three skills based on what combination of weapons you are using.

Categories: Combat Rules | Terminology | Weapon Rules | Game Limits

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Page last modified on April 13, 2017, at 05:48 PM
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