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An encampment is a location that parties of player characters use to represent where they are staying as a group in-game. These players then typically set their encampments up as both a living quarters and a base of operations.

There are no game mechanics for encampments beyond the fact that some tinkering items require they be used in an encampment.

For the purposes of Camp Kingsley:

  • A lean-to counts as an encampment
  • A tent counts as an encampment
  • The Slap and Tickles counts as an encampment
  • The Spinning Jenny does NOT count as an encampment

Due to the limited number of available of lean-tos you must reserve a lean-to and there may be a waiting list.

Related Rules

Reserving a Lean-to

Current information on sleeping reservations can be found in this thread on the forums:

Kitchens in the A-frames are available for those staying in them.

Adventuring Groups

Creating encounters that are just the right amount of difficulty is an important part of the job game masters do. In order to make this very challenging job a little bit easier to handle, players sometimes need to organize themselves into adventuring groups or parties.

An adventuring group does not need to have a fixed roster of people, it can be anyone who happens to be standing around the inn at a given moment. What matters is that if a group goes off in search of adventure or to answer the quest of an npc they are limited to 6 players. This restriction ensures that game masters always have a rough of idea of how challenging a plot will be.

Items that affect a "party" work on the items owner +5 people designated regardless of how many people are in the adventuring group.

In order to help new players interact with adventuring groups, a group may bring one additional character that is under level 20, plus a further character under level 20 for each full 100 levels any player among the first 6 players in the group has.

Categories: Real World Rules | Terminology

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Page last modified on July 21, 2018, at 03:04 PM
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