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An event is the name for the full weekend of activities when game is happening. Events are broken down into four shifts (except during specific special events).

The Timeline of a Typical Event:

  • 3 pm Friday to 8 pm Friday: Set-up of logistics, the inn, and player encampments.
  • 7 pm Friday: Players may sign in when the logistics staff are ready for them.
  • 9 pm Friday to 2 am Saturday: 1st shift
  • 10 am Saturday to 3 pm Saturday: 2nd shift
  • 3 pm Saturday to 8 pm Saturday: 3rd shift
  • 8 pm Saturday to 1 am Sunday: 4th shift
  • 8 am Sunday to 12 pm Sunday: Clean-up
  • It is not uncommon for people to go for lunch afterwards nearby.

Related Rules

Checking In to an Event

Logistics personnel keep a record of a great deal of information that takes place at every event. At the start of the event it is each player's responsibility to head to the check-in table, which is typically at the front of the logistics building. Here you will pay the event entry-fee which is $30, and they will take your name to indicate you are present.

On a white board behind the table you will indicate which shifts you intend on PCing with a quick tally mark. Players are expected to NPC at least half of the shifts they play during the weekend (typically that means 2 if you play all 4 shifts).

If you have a player character any experience you have earned since the last event you played will be applied to your character sheet. Should this cause you to gain levels you may spend any skill points earned at this time on purchasing new skills.

An archive of player characters is kept there by the logistics staff so that if you lose your existing character sheet you have a back up. It is worth your time to update your archived sheet every time you check-in but you are not required to do so. Keep in mind that if you lose your current sheet you will forced to make a copy from the archived sheet and any experience you have earned in the mean time may be gone. So seriously, back up your sheet regularly.

After you have done these things if you have any production skills and filled out a preproduction request in the forums before the event your next stop is the logistics person at the main desks in the logistics building. Here you'll pay any in-game costs on what you are producing and pick up anything made for you. Remember that you are responsible for any props needed, you are only picking up the paperwork to make those props officially part of the game.

At this point you are now successfully checked in.

During the shifts that you signed up to NPC be sure to once more check-in with the logistics personnel at the main desk to let them know you are there for the shift, and then one more time at the end of the shift to let them know you stayed the entire shift (and so they know they don't have to go searching the woods for you because no one saw you come back).

The first time a player signs-in with a new character they receive one coin for each level that character has and do not have to pay any coin costs to use production points or crafting points.

If a player is NPCing all 4 shifts, they may still select one character to use production points and crafting points.


A shift is a 5 hour block of time during which the game is taking place. During each shift a player must choose to either be a player character (PC) or a non-player character (NPC). Players are expected to NPC for at least as many shifts as they PC.

If you are going to be late for a shift or need to leave early for some reason, that shift should be one of the shifts that you PC.

Categories: Real World Rules | Key Terminology

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Page last modified on December 05, 2018, at 01:57 AM
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