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When your character takes damage from an attack you will eventually want to know how that damage gets repaired. Body points, leg, and arm wounds will heal automatically at the start of the next event you attend. Because torso wounds lead to "bleeding out" they do not heal between events, in fact if they are not treated soon enough you will be dead which could lead to permanent death if you are no revived.
Naturally no one wants to wait a full month for damage to heal. To heal faster requires restoration magic or healing items such as a catholicon or rejuvenation elixir. You can find a complete listing of sources of healing here.
Characters can also acquire conditions that require healing.
A character who has the poisoned condition cannot have wounds or their body points healed until the poisoned condition is removed. Typically the poisoned condition is removed by the spell Purify Spirit or an item such as a Theriac or a Catholicon.
Another condition that must be cured is the diseased condition, it will not wear off naturally. The diseased condition is challenging to remove, there are no spells that accomplish this goal. Instead alchemical items must be used such as a Theriac, a Catholicon or a Rejuvination Elixir.
A character who has the poisoned condition cannot have wounds or their body points healed until the poisoned condition is removed. There are a variety of different ways that a character might gain the poisoned condition but not all poison effects give the poisoned condition
Restoration magic is the purest form of magical energy, allowing the caster to heal the wounded, rid a person of ailments, and even revive the nearly dead. While this school contains no defensive spells, it does have some defenses which allow the caster to temporarily stave off death, even so the Restoration school specialist is often considered as vulnerable to attack.
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