|Site Index | > Item Rules | > Weapon Types | > Melee Weapons | > Non-Martial Weapons|
Non-martial weapons can be wielded one handed or two handed depending on personal preference.
The damage a character deals with any melee weapon starts at 1. This can be increased by skills, consumables, spells and other similar effects that increase melee weapon damage. Melee weapons have a natural limit on how much damage they can deal.
|<< Melee Weapons | Combat Rules | Martial Weapons >>|
|<< Melee Weapons | Item Rules | Martial Weapons >>|