Non-Martial Weapon Rules

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Non-Martial Weapon Rules

A non-martial weapon is any melee weapon under 35 inches in length.

Non-martial weapons can be wielded one handed or two handed depending on personal preference.

The damage a character deals with any melee weapon starts at 1. This can be increased by skills, consumables, spells and other similar effects that increase melee weapon damage. Melee weapons have a natural limit on how much damage they can deal.

All characters get the skill to wield a non-martial weapon for free, but require specific skills to wield more than one, or to wield one with a buckler or a shield.

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Page last modified on April 13, 2017, at 05:48 PM
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