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Primal weapons count as being magic, nature, and primal for any purpose where those traits would be beneficial. Attacks with primal weapons make the "primal" call. A primal melee weapon may also make "blunt primal" attacks. You must always use the "primal" call with your attacks unless an attack replaces the entire call such as a "strike" call made from a mageblade attack. Specifically this means you can't choose to make a "normal", "nature", or "magic" attack with a primal weapon.
Primal weapons must be covered with red paint and decorated with lightning-like lines of black crisscrossing the surface. If a player is using a weapon they have not yet identified but they recognize it as being made of a special material because of the weapon's color that player should make the corresponding call when attacking with that weapon.
Primal is a special combat call that also counts as both a "nature" call and a "magic" call if those calls would be beneficial. Primal has a special meaning if the target has damage requirement or a kill condition requiring: magic, nature or primal; allowing the attacker to inflict damage or kill the target respectively.
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