Roleplaying Skills

Site Index | > Character Rules | > Skills | > Role-Playing Skills

Roleplaying Skills

Each role-playing skill has five ranks and each rank costs 4 skill points. Every rank of a role-playing skill requires GM approval to obtain.

A character can at most have 2 types of role-playing skills, and the second skill selected can only reach up to the 2nd rank.

Chosen Roleplaying Skill
Skill Name Skill Point Cost Prerequisite(s) Brief Description

Chosen Level One 4 Game Master Approval Title. Create a semi-permanent shrine.

Chosen Level Two 4 Game Master Approval, Chosen One Pray at shrine 1/ gd to affect many with a single spell casting.

Chosen Level Three 4 Game Master Approval, Chosen Two Gain strength, toughness, or protection against one enemy 1/ gd.

Chosen Level Four 4 Game Master Approval, Chosen Three Cast an improved spell, gain bonus magic power 1/ gd

Chosen Level Five 4 Game Master Approval, Chosen Four Allows the character to mark a target with the 'Smite' ability.

Druid Roleplaying Skill
Skill Name Skill Point Cost Prerequisite(s) Brief Description

Druid Level One 4 Game Master Approval Title. Special druid communication.

Druid Level Two 4 Game Master Approval, Druid One Cast charm nature 1/ gd

Druid Level Three 4 Game Master Approval, Druid Two Choose from several spell like abilities.

Druid Level Four 4 Game Master Approval, Druid Three Can swing for Primal damage 1/ gd

Druid Level Five 4 Game Master Approval, Druid Four Create and gain a custom aspect of nature.

Medium Roleplaying Skill
Skill Name Skill Point Cost Prerequisite(s) Brief Description

Medium Level One 4 Game Master Approval Title. Can communicate with spirits. Can witness reaped sparks.

Medium Level Two 4 Game Master Approval, Medium One Cast Reap Spirit always with no incant and 1/ gd at will.

Medium Level Three 4 Game Master Approval, Medium Two Can carry an additional spark. May act as a conduit between a reaped corpse and the possessor of the corpses spark.

Medium Level Four 4 Game Master Approval, Medium Three Cast command spirit 1/ gd. Can trap spirits in gems.

Medium Level Five 4 Game Master Approval, Medium Four Can speak with dead characters and force them to answer truthfully.

Merchant Roleplaying Skill
Skill Name Skill Point Cost Prerequisite(s) Brief Description

Merchant Level One 4 Game Master Approval Title. Can trade consumables for other consumables. Sell goods.

Merchant Level Two 4 Game Master Approval, Merchant One At sign-in trade 9 copper for 1 silver repeatably.

Merchant Level Three 4 Game Master Approval, Merchant Two Gain a safe box that others can't steal from.

Merchant Level Four 4 Game Master Approval, Merchant Three Can exchange magic items for another item.

Merchant Level Five 4 Game Master Approval, Merchant Four Once a year may purchase a 36 craft point epic item.

Status Roleplaying Skill
Skill Name Skill Point Cost Prerequisite(s) Brief Description

Status Level One 4 Game Master Approval Title. Gain a coin stipend each event.

Status Level Two 4 Game Master Approval, Status One Throw 'disengage' tag bags 4/ gd at will.

Status Level Three 4 Game Master Approval, Status Two Charm aura on NPC's from nation/organization.

Status Level Four 4 Game Master Approval, Status Three Call 'command nation/ organization' 1/ gd at will.

Status Level Five 4 Game Master Approval, Status Four Grants immunity to various mind effects.

Categories: PC Creation | Roleplaying Skills | Skills

<< Production and Crafting Skills | Character Rules | Magic Skills >>

Page last modified on April 18, 2017, at 02:33 PM
Powered by PmWiki