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A shift is a 5 hour block of time during which the game is taking place. During each shift a player must choose to either be a player character (PC) or a non-player character (NPC). Players are expected to NPC for at least as many shifts as they PC.

If you are going to be late for a shift or need to leave early for some reason, that shift should be one of the shifts that you PC.

Related Rules


An event is the name for the full weekend of activities when game is happening. Events are broken down into four shifts (except during specific special events).

The Timeline of a Typical Event:

  • 3 pm Friday to 8 pm Friday: Set-up of logistics, the inn, and player encampments.
  • 7 pm Friday: Players may sign in when the logistics staff are ready for them.
  • 9 pm Friday to 2 am Saturday: 1st shift
  • 10 am Saturday to 3 pm Saturday: 2nd shift
  • 3 pm Saturday to 8 pm Saturday: 3rd shift
  • 8 pm Saturday to 1 am Sunday: 4th shift
  • 8 am Sunday to 12 pm Sunday: Clean-up
  • It is not uncommon for people to go for lunch afterwards nearby.

Categories: Real World Rules | Key Terminology | Redundant Pages - Events

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Page last modified on November 15, 2017, at 12:29 AM
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