|Site Index | > Character Rules | > Skills | > Production and Crafting Skills | > Alchemy Skills | > Alchemy Rank Five|
|Skill Tree:||Production Skills|
|Skill Point Cost:||5|
|Brief Description:||Produce level five alchemy compounds.|
Characters with levels of the alchemy skill can produce alchemical compounds of the same level or lower using production points. A character only spends production points when you first check-in for an event. In order to create items you'll have to learn to use the preproduction system.
Producing compounds of level 2 and higher also requires a variety specific foci to be presented during check-in. Level 2 compounds require a mirror of sophistry, level 3 compounds require a hermetic rod, level 4 compounds require a thaumaturgist's mortar and level 5 compounds require a philosopher's stone. If you do not have the correct foci present you may not produce alchemy of that level.
A philosopher’s stone is the cynosure of an alchemist’s skill; it is the object with which they can focus their knowledge and learning to accomplish great feats.
Production of a philosopher’s stone costs eight production points and 50 coins. Each stone is created specifically for its user. If a stone is lost, stolen, or destroyed, a new one must be created before any production of fifth level amalgams can continue.
Creation of this item requires the player provide his own prop and present it to logistics each time it is used. This can be any rock, crystal, or orb that does not look anachronistic. It may vary in size from that of a golf ball to a volley ball. This prop must be presented and approved at logistics at sign in, where it will be given a treasure ID number. It is an in-game, stealable item.