|Site Index | > Character Rules | > Skills | > Production and Crafting Skills | > Alchemy Skills | > Alchemy Rank Three|
|Skill Tree:||Production Skills|
|Skill Point Cost:||3|
|Brief Description:||Produce level three alchemy compounds.|
Characters with levels of the alchemy skill can produce alchemical compounds of the same level or lower using production points. A character only spends production points when you first check-in for an event. In order to create items you'll have to learn to use the preproduction system.
Producing compounds of level 2 and higher also requires a variety specific foci to be presented during check-in. Level 2 compounds require a mirror of sophistry, level 3 compounds require a hermetic rod, level 4 compounds require a thaumaturgist's mortar and level 5 compounds require a philosopher's stone. If you do not have the correct foci present you may not produce alchemy of that level.
A hermetic rod acts as a scientific focus; it is the hub of an Alchemist’s energies. All third level Alchemy requires the possession a hermetic rod that acts as a reagent to produce. It has no other effects.
Production of a hermetic rod costs four Production Points and 20 coins. Each rod is created specifically for its user. If a rod is lost, stolen, or destroyed, a new one must be created before any production of third level amalgams can continue.
Creation of this item requires the player provide their own prop and present it to logistics each time it is used. This can be any rod, bar, or staff that does not look anachronistic. It may vary in size from that of a small drum stick to a walking stick. It is usually metal and lavishly decorated and adorned with eldritch runes. This prop must be presented and approved at logistics at sign in, where it will be given a treasure ID number. It is an in-game, stealable item.