Alchemy Two

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Alchemy Two
Skill Tree:Production Skills
Prerequisite(s):Alchemy One
Skill Point Cost:2
Brief Description:Produce level two alchemy compounds

Alchemy Two

Alchemy rank two allows the production of level two alchemy compounds using production points. You will also need a mirror of sophistry to create level 2 alchemical compounds.

Related Rules

Alchemy Production

Characters with levels of the alchemy skill can produce alchemical compounds of the same level or lower using production points. A character only spends production points when you first check-in for an event. In order to create items you'll have to learn to use the preproduction system.

To produce most alchemical compounds it costs 1 production point and 1 coin per level of the compound. Some specific compounds have different costs listed in the items description.

Producing compounds of level 2 and higher also requires a variety specific foci to be presented during check-in. Level 2 compounds require a mirror of sophistry, level 3 compounds require a hermetic rod, level 4 compounds require a thaumaturgist's mortar and level 5 compounds require a philosopher's stone. If you do not have the correct foci present you may not produce alchemy of that level.

Whenever a character produces an alchemy compound that causes damage (a thrown poison, a blade poison, or an ingested poison) they produce two units of that item.

Players with the alchemy one skill may also produce alchemical extract in either one point or two point versions.

Related Items

Mirror of Sophistry

An alchemist’s mirror of sophistry acts as his philosophic focus, showing them a reflection of themselves in which they may judge and consider their morals and direction.

All second level alchemy requires a personal mirror of sophistry that acts as a reagent for the production of new items. It has no other effects.

Producing this item costs two Production Points and 10 coins. Each mirror is created specifically for its user. If a Mirror is lost, stolen, or destroyed, a new one must be created before any production of second level amalgams can continue.

Creation of this item requires the player provide their own prop and present it to logistics each time it is used. This can be any framed or engraved mirror that does not look anachronistic. It may vary in size from that of a playing card to a wall hanging. This prop must be presented and approved at logistics at sign in, where it will be given a treasure ID number. It is an in-game, stealable item.

Categories: PC Creation | Skills | Production Skills | Level Two Alchemical Items

Page last modified on July 23, 2018, at 02:08 PM
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