|Site Index | > Character Rules | > Skills | > Role-Playing Skills | > Druid | > Druid Rank Three|
|Skill Tree:||Roleplaying Skills|
|Prerequisite(s):||Game Master Approval, Druid Two|
|Skill Point Cost:||4|
|Brief Description:||Choose from several spell like abilities.|
A druid may choose between:
- Tanglefoot Poison: This is a custom spell that can be cast twice per game day. It requires an incant but no power points to cast. The spell creates a tag bag that deals "poison pin".
- Elemental Weapon: Cast elemental weapon with an incant but no magic power point cost once per game day.
- Nature Immunity: Permanently gain immunity to nature damage. This immunity does not prevent a character from using other immunities the way nature immunity from a magic object does.
- Barkskin: Permanently gain +1 body that can break the cap of 4 body.
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