|Site Index | > Character Rules | > Skills | > Role-Playing Skills | > Medium | > Medium Rank Three|
|Skill Tree:||Roleplaying Skills|
|Prerequisite(s):||Game Master Approval, Medium Two|
|Skill Point Cost:||4|
|Brief Description:||Can carry an additional spark. May act as a conduit between a reaped corpse and the possessor of the corpses spark.|
The medium may also act as a physical conduit between a living reaper of a stolen spark and the owner of that spark allowing the revive spell to be cast. When using this ability with an unwilling reaper it will typically require restraints. Once revived this way the previously dead character automatically regains their stolen spark.
Each character has a spark that represents the essence of their life force. A character without a spark can't benefit from any healing effects including but not limited to alchemy, scrolls, potions or spells. This means that a fatally wounded character without a spark cannot be revived.
When a spark is stolen the character who has lost their spark is said to have been "reaped". A character can only hold one reaped spark at a time unless they have a special ability allowing them to carry more. If a character holding a reaped spark dies, it will release the spark back to the person originally holding it. After 60 minutes a reaped spark automatically returns to its owner.
Only mediums are able to see that a character has a stolen life-spark. To check for stolen sparks, the medium must be close enough to whisper out-of-character, “I am a medium, are you holding any sparks?”. The person being addressed must then out-of-character give the truthful answer.