|Site Index | > Character Rules | > Skills | > Role-Playing Skills | > Merchant | > Merchant Rank Four|
|Skill Tree:||Roleplaying Skills|
|Prerequisite(s):||Game Master Approval, Merchant Three|
|Skill Point Cost:||4|
|Brief Description:||Can exchange magic items for another item.|
A merchant who learns the fourth rank of merchant can, once per event at sign-in, trade away (to logistics) any combination of magic items and receive a new one worth half the the total value in exchange.
To do this a player trades-in any combination of magic items (weapons or objects) at sign-in. Total up the coin cost it would take to craft those items to get the total trade-in value. You may then spend that total trade-in value on the coin cost that would be required to craft a single magic item (weapon or object), with normal crafting limitations. Create this new item (you must supply the prop and get it numbered) immediately without paying any crafting points.
Characters with the weaponsmith skill can craft weapons using crafting points. A character only spends crafting points when you first check-in for an event. In order to create items you'll have to learn to use the pre-production system.
Weapons created with the weaponsmith skill can have multiple enhancements purchased for them. The crafting point cost to make an enhanced weapon is based on this table. For each craft point spent an additional 10 coins must be spent to create an enhanced weapon.
Ammunition is crafted in groups of 4 which count as a single weapon when calculating costs. If the ammunition is imbued with a spell, one of the 4 items has the spell and the other three count as magic weapons. For other enhancements each piece of ammunition is created with that enhancement.
A weapon imbued with a 1st, 2nd or 3rd level spell is considered a magic weapon at no additional cost.
Characters with the ornamenter skill can craft non-weapon magic items using crafting points. A character only spends crafting points when you first check-in for an event. In order to create items you'll have to learn to use the pre-production system.
Magic objects created with the ornamenter skill can have multiple enhancements purchased for them. The crafting point cost to make a magic object is based on this table. For each craft point spent an additional 5 coins must be spent to create a magic object.