|Site Index | > Character Rules | > Skills | > Combat Skills | > Missile Proficiency|
|Skill Tree:||Combat Skills|
|Skill Point Cost:||2|
|Brief Description:||Missile weapons deal 2 damage or '1 pierce'.|
If a crossbow has a stirrup, goatsfoot lever, or other comparable device it calls for "pierce" damage.
Damage with the "Pierce" call ignores any physical armor, magical armor, or natural armor the target might have. This means that damage not prevented by an immunity or a prevention effect is applied to the targets body first and as a limb or torso wound if they run out of body.