|Site Index | > Character Rules | > Skills | > Production and Crafting Skills | > Weaponsmith Skills | > Weaponsmith Rank Three|
|Skill Tree:||Production Skills|
|Skill Point Cost:||3|
|Brief Description:||Craft weapons worth up to 12 craft points|
Characters with the weaponsmith skill can craft weapons using crafting points. A character only spends crafting points when you first check-in for an event. In order to create items you'll have to learn to use the pre-production system.
Weapons created with the weaponsmith skill can have multiple enhancements purchased for them. The crafting point cost to make an enhanced weapon is based on this table. For each craft point spent an additional 10 coins must be spent to create an enhanced weapon.
Ammunition is crafted in groups of 4 which count as a single weapon when calculating costs. If the ammunition is imbued with a spell, one of the 4 items has the spell and the other three count as magic weapons. For other enhancements each piece of ammunition is created with that enhancement.
A weapon imbued with a 1st, 2nd or 3rd level spell is considered a magic weapon at no additional cost.
When you are crafting a new weapon you must pay a number of crafting points based on what you are creating. Every weapon will have a starting cost based on what type of weapon it is. From there you can select any feature you want, such as crafting the weapon from one or more magical materials, giving special abilities to the weapon, or imbuing a spell into the weapon.
|Weapon Base Type||Craft Points|
|Non-Martial Melee Weapon||0|
|Martial Melee Weapon||4|
|Bow or Crossbow||4|
|Arrows or Bolts||0|
|Special Material||Craft Points|
|Special Ability||Craft Points|
|Master's Staff of Wizardry||24|
|Imbued Spells||Craft Points|
|Imbue with a 1st Level Spell||4|
|Imbue with a 2nd Level Spell||8|
|Imbue with a 3rd Level Spell||12|