Site Index | > Magic Rules | > Spells | > Enchantment School | > Silvershine

Type: Enchantment
Level: 2
Prerequisite: Level 1 Enchantment Spell
Duration: Game day
Range: Touch
Target: Weapon
Flag Required: Weapon
Dispel: Yes
Brief Description: Weapon touched deals 'silver'


Silvershine temporarily enhances a weapon to change the damage it deals to "silver" damage. The weapon does not count as a silver weapon for any other purposes, and may still have blade poisons applied to it.

Related Rules

Silver Calls

Silver is a combat call that only has special meaning if the target has damage requirement: silver or kill condition: silver which allows the wielder to inflict damage or kill the target respectively.

Changing Weapon Calls

When an effect allows you to call for something different with a weapon than you would normally call, you must choose which call to use when you make your attacks. If the something different only applies to the "next successful hit", and you choose not to use it when you make that hit, the effect is wasted.

For example if a character who deals 2 damage with each melee attack has a sword that deals "Nature" damage and they apply Scorpion's Kiss to that weapon so that it can deal "poison weaken" damage for the next successful hit. When they make that successful hit against an opponent they can choose to call "2 nature" or "poison weaken". They may not call "2 Nature poison weaken". Regardless of the effect they choose, the Scorpion's Kiss will be expended after that successful hit.

Categories: Enchantment Spells | Spells | Level Two Spells | Potions | Silver Calls

Page last modified on May 04, 2017, at 01:29 PM
Powered by PmWiki