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Ashlin Burnheart

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About Ashlin Burnheart

  • Rank
    The Blue Haired Ninja wearing the Superhero Cape
  • Birthday 09/01/1991

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  • AIM
    ltwtwrestler

Profile Information

  • Gender
    Male
  • Location
    Tioga Center
  • Interests
    Nursing, Friends, Making Time, College Cross Country, Competitions, Larping, Writing, leather working, mastering foamsmithing.

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  1. Codified "Soft shift"

    How do you incentivise players to run off balanced shifts? What are players looking for? *Time with friends *Loot *Plot Why do people run 3/4 *Costuming *Energy *Time with friends What is the target ratio PC/NPC? Where do our GMs find themselves most comfortable? What is comfortably uncomfortable? How do you motivate tired NPCs? How do you balance for people dropping early? Fair weather players? Overlap all shifts A codified soft shift Player incentives for off shifts *Maybe we worry too much about the numbers. Shift balance would not feel so off with 4 or 5 more players. As a long time 1st shift PC I see that 1st shift PCs are where game balance tends to land. As it stands you sign yourself up for a min of 2 shifts that are heavily balanced against your favor. 1st shift low PC* Die 2nd shift high NPC 3rd shift high PC* 4th shift high PC *rest* People complain about players being too powerful. Maybe its we are all too spoiled. I don't mind running any of the shift combos *with a decent balance.* But while I am on this tangent. I want to bring up 1 more thing. We are nerfing players because we don't recognise the negative effects of bad shift balance. There was a ritual fiasco that one player got hammer for. Being an orc shaman in that fight there was nothing my 10 to 15 NPCs were going to do against 30 or so PCs. Rituals or not. (Nerf warranted or not that is how a lot of final fights go) (Still pissed rules keeps nerfing a 10 second dr primal item that kills you immediately after.) Disclaimer, its not my item. I don't know. There are more dedicated players who will figure shift balance out. I would set up specific group plots on off balance shifts as the reason why these players need to play with the gms on shift. I would give an incentive for independent PCs to fill off shifts. (Coin, plot, xp, etc) Or tell everyone to kick rocks and play their assigned shifts because we are not catering to PCs.
  2. Brought to you by...

    Ashlin has a few messages delivered to the Merchants of town late in the evening To my fellow merchants, As of now The Burnheart Caravan will no longer operate/deliver/or trade with Vlean. It is time for the "Inquisition," to stop wasting resources desperately needed in the Freelands. Until those resources are replenished there will be no further negotiations. If I myself, or any Caravan Members are retaliated against I, Ashlin Burnheart, leader of The Burnheart Caravan will personally help with Civen in their efforts in the region. Ashlin Burnheart Leader of the Burnheart Caravan, Channeler of Unlimited Power.
  3. The Burnheart Caravan

    A few days pass. A constant stream of mail returns to Ashlin. The chosen walks to The Covenant's Circle. A meeting point for all members of his organizations. It could have posed a security problem if The Covenant was still active. Ashlin ponders the thought as long as his mind allows. Then he begins to build a summoning circle. First he pushes the fallen leaves around a central point forming a wall of fallen foliage. Circles made out of goblin iron are the best traps for fae. This summoning was not a trap. No need to waste the coin on the iron. Ashlin meticulously works on his circle. There would be no time in the days to come. A plump old man, adorned with gold and gems watches his master work. Silence, it stretches out over the next hour like a yawning eternity. "Sir, you have been obsessing with your project for almost 3 hours. Another half a dozen merchants have arrived. They stand on the northern end of the circle. "Oh has it been that long?" Ashlin plops himself in the middle of the clearing. A small wall surrounding him. A seven pointed star surrounds him. One point for each of the mortal magics of the world. A second circle lies affixed to the top the Septon star. Representing the mortal spark, the life energy that binds so many of us together. This is where Ashlin would stand as he invited his "Guest." "Its good to see you all made it in a timely manner. Hopefully the leylines were not too terrible to travel." Ash only lets a split second pass before continuing. "We have business to attend to."
  4. The Burnheart Caravan

    The day after The Harvest Fest Ashlin Burnheart sends a large volume of letters to The Caravan. One such message reads as follows. "Caravan Member, Due to unforseen circumstances there will be an emergency meeting. Please report in at the predetermined location in the Freelands." Ashlin curses a few times handing a Courier the letters.
  5. A new Board is posted outside the Inn

    Ashlin puts up a piece of parchment on the board. Ashlin Burnheart of the the Burnheart Caravan will be remaining in town for the month of April. If your items need ornamented he is willing to do so at market low costs. Are you in need of convergence long spells but are tired of dropping coin every six hours. Would you like to enhance your friends abilities. The Wandering Merchant is the man to go to! Send a letter for requests!! (PM Me for more information)
  6. Auction items

    I saw this and almost posted to the group items were up............
  7. 2018 Junebilee A&S

    Question, can veteran players throw together a 20$ garb kit that is not judged. I have been wanting to do this for a while and have a couple of good ideas. Plus this gives me inventive to throw together an alts kit.
  8. Hiring a Detail in Ghosttown

    Ashlin raises his sword and shield over his head and waves them frantically in the air. He mimics a shrill mocking battle cry "WHHHHAAAGGGGG!!!!!"
  9. Hiring a Detail in Ghosttown

    "Being my half brother I feel I should be offended," Ashlin begins to walk. "But your words have some merit to them."
  10. Hiring a Detail in Ghosttown

    "The only good times are when the dead people have had my sword in them, are dispatched, and sent on to the well." Ashlin flashes a wide grin. "Shall we?" he gestures towards the lower path with his shield.
  11. Hiring a Detail in Ghosttown

    The merchant looks over his shoulder as if expecting a wraith to materialize from thin air. He shakes his head, shudders slightly and looks back to Nashkarn. "I have a healthy respect for the dead comrade. " Ashlin looks over his shoulder again. "After the hordes of them. i have a healthy fear of them too. Keeps me alive."
  12. Hiring a Detail in Ghosttown

    "They will meet you here in Ghost Town late in the evening. If you would kindly take the lower path down by the lake as to avoid detection i would appreciate it. I rather not have their lives put into unnecessary danger." Ashlin bows his head slightly and flips the coin up at Nashkarn.
  13. Hiring a Detail in Ghosttown

    Ashlin quirks an eyebrow. He pulls a silver from his pouch. With his right hand he flips it into the air and catches it. "I have some merchants and refugees from who i made connections with from Pinedale. I have recieved word that they are making their way up from the caravan. They will be here in a week, maybe two. I need a competent guard to escort them through town." On the third toss AShlin bobbles the coin. It nearly escapes his grasp. As it begins to escape in the cover of darkness Ashlin left hand snags it out of the air. He smiles a cooked smile, holding the coin where Nashkarn can see it. "fThere maybe bad people, you in ?"
  14. Hiring a Detail in Ghosttown

    Ashlin shiver as his small group finishes the Spud Run the patrol. The route takes them from The Slap and Tickle to Ghost town. Maybe its the cold that causes the man's hair to stand on end, maybe its the description Michael has given him of the ghosts that wander the woods late at night. Ashlin shakes his head. "Nashkarn do you want a silver in your pocket?" he asks his companion
  15. February Preproduction

    Twin, I did the thing.
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