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About James

  • Rank
  • Birthday 02/28/1982

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  • Gender
  • Location
    PC: Akken
  • Interests
    Novitas, Kids, Work, and not much time for other stuff :)
  1. Kingsley Scout Camp Director

    Hey Rob! Congratulations! I was the Executive Director of the Vanderkamp Center (where Kingdoms called home for over a decade before this recent search), and I can say without qualification that KoN was the best user group we had among the hundreds I served there. They took great care of the property, were respectful to all of our needs, always paid promptly, and even helped us with several big projects to make the site better for us and them. A word of warning, on this: "And who knows, if my schedule allows, I'd love to maybe help out as an NPC some weekend in the future. I've never LARPed but did plenty of table-top RPG stuff "back-in-the-day", some of it in the very buildings you'll be using." I said pretty much the exact same thing, and I went from twilighting as an Orc a few nights, to rolling a PC, to helping rewrite the world book in a few years after. Either way, you should consider yourself lucky that they've landed with you at Kingsley, and I envy you for having the opportunity to get to know these special folks a bit better. Happy to chat at any time if you have any questions - just email me at james@dfsr.com :)
  2. Dragon Prosthetics

    For anyone reading this thread in the future - the original mask looked beautiful in game.
  3. Best of June

    An incredible last full event. I literally felt myself tearing up walking home on Saturday night, probably because I am a loser. Thanks again to everyone who makes this game go - from old timers to new players. Going to miss you all times a million. BEST: Kyle's sportsmasnship. Both Akken and James felt totally awful after the event went down, and his taking it so well made a huge difference. The game only works if people understand it's a game, and Kyle handled it A+. Interactions with Sylas' people after everything went down. Getting shaken up can give a group totally different purpose and meaning. You guys really seemed to be running with the idea of becoming a new thing. Hope that sticks. Arguably my most fun fight ever - when JC used his low level alt to distract a group of bandits that we were not equipped to fight and we silently slit their throats while the leader was distracted. The leader then calls out to make sure the rest of his group is okay and gets no response. Oops! Then being humbled by Pat Lane as he took on 3 of us for 10 minutes with his featherweight shield. My goodness, I don't think I've ever been blocked and stung back so many times in a row before. Fighting the toughest NPC I've personally seen - 4 piercing Dan with minions he can bring back from the dead. Was fun doing full skirmish mode with the twins. RP with Tony's new character, Sebastian. So much depth there, and courage to make tough stands and put things on the line. Happy to know that Akken's role as self-righteous sneerer will be filled after I go :) But seriously - it's always awesome to interact with a character that isn't a run-of-the-mill whatever, but who also isn't a "special snowflake." Nice job there, Tony. Terrific talks with so many PCs - Vany'a, Jason, the list keeps going. THE BOWL OF MEMORIES! Can't believe no one robbed those guys - that bowl is seriously badass. HUGE ups to Steve/Grog for the way he handled the reaper. Akken came to him with an easy way to beat the Reaper and the willingness to not share that information with anyone else, and Grog refused. I'd like to think I'd RP a character so true. New players being amazing. Holy cow to the new black Drake, from both an appearance and an RP/mannerisms standpoint. Very well done. RPing with people that Akken will be leaving with the idea that "it probably won't be for long," but knowing full well that it will be. Didn't want to spend the whole event hugging people goodbye. And who knows, maybe Akken will go missing off camera or something, only to return some day :) I didn't retire him officially for a reason. See you all in July! James
  4. Farewell, good friends

    The honor has been all mine, folks :) As for the crown - you better bring your RP pants, Ms. Vany'a. James wants to leave it behind, but Akken will need a good reason!
  5. Farewell, good friends

    Lol! Cornelius Hightower was my first ever NPC Roleplaying role.
  6. Hey all, I just wanted to let you all know that June's event will likely be Akken's last (at least for a long while). My family and I are moving away from Vanderkamp in the fall, and far enough away that attending the game in the next year or so after we move will be extremely difficult. I love you all so much for welcoming me so readily, taking me in to your fantastic game (and community), and giving me a much needed respite from what is otherwise an incredible amount of work. I'll likely be at the Dungeon Crawl as well, but if you have any last licks you want to get in on me or my PC, June will be the time to do it :) I also wanted to assure you that the Vanderkamp Board will be apprised of how terrific our relationship with KoN is, and I'm working with Dave to ensure that relationship between VK and KoN continues to grow and flourish even after my departure. See you all in a week! With love, James
  7. Best of December 2013

    Ha! There's a long story behind those cheezits :)
  8. Best of December 2013

    Lol Lauren - Vany'a got a taste of the warm side of Akken. It's in there somewhere. Just wanted to say I had a ton of fun RPing with a bunch of pcs I hadn't before due to my group being MIA. Lots of fun, and highly recommended!
  9. Cabin Upgrades!

    Your going out on a limb is correct. We are very grateful for these and any other measures taken!
  10. Lore

    Dave is currently perusing the current draft of the world book. When he's done, I imagine we will have some final edits, and it will be in your hands.
  11. Grabbing someone's weapon

    One never knows! Thanks.
  12. Grabbing someone's weapon

    Alright, trying to dust off the details of this rule and make a proposal. As it stands now, one can grab and hold any part of someone's weapon that is not a striking surface, yes? Including the handle? And if they grab a striking surface, they take the limb wound? If my summation is correct, I would like to offer the following observations: This makes all weapons that aren't just long blades much much worse. People wanting to go the extra mile and have a weapon that suits their character more are handicapped significantly. If you use an axe as a terran, or a staff as more archetypal magic user, you just open yourself up to unnecessary headache. It is a disincentive to use creative weaponry. Our weapons are not meant to be played tug of war with. JC made me a high quality staff that was broken by someone grabbing it and twisting around forcefully trying to disarm me last year. Grabbing weapons is by far the most forceful part of our game. In a game where we ask people to offer detailed searches for personal space reasons, forbid grappling, shield bashing, and even charging, players frequently will grab and yank someone around by their weapon. And in the case of reaching for the handle of a sword, they will also be likely touching the person's hand and grabbing as hard as they can. Just wondering aloud if this rule has outlived its usefulness, or if others feel there is some big balancing aspect to it that I am not understanding. Thanks!
  13. Best Of September

    It was not confirmed that it was anything other than a person making a bold claim. I suspect many Dellins have said things like, "Fear me, for I an am Avatar of Grak himself!" And also, when you don't have holy fire, it is best to at least try talking :)
  14. Damage requirment rule

    This is very cool if it is how we should play. I, for one, have never seen it played this way, and have not done so myself.
  15. Best Of September

    "The sketchier characters in town more or less entertaining an Avatar of Grak, because now Eliana can't be naive about it." Pinedale: where talking to people you disagree with instead of killing them on sight makes you "sketchier" than the kill first and not bother to ask questions later crowd!